A Hybrid Visual Environment for Models and Objects  
 
  Paul A. Fishwick
 
Department of Computer & Information Science & Engineering
University of Florida
Gainesville, Florida 32611, U.S.A.
 
 
ABSTRACT
 
Models and objects that are modeled are usually kept in different places when we consider most modern simulation software packages. Software that permits the user to view 3D objects may also permit a viewing of the dynamic models for the objects, but these views are usually separate. The object can be ro-tated, translated and navigated while the model is represented in a 2D fashion using text or 2D iconic graphics. We present an approached based on the Virtual Reality Modeling Language (VRML), where the object and model reside in the same space. A browsing capability is built to allow the user to search for models "within" objects. Aside from the visual benefits derived from this integrated approach, this methodology also suggests that models are re-ally not very different from objects. Any object can serve to model another object and when these objects are made "web friendly," it becomes feasible to use VRML to create distributed models whose compo-nents can reside anywhere over the web.
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WEB-BASED SIMULATION VISUALIZATION USNG JAVA3D  
 
  Chad F. Salisbury
Steven D. Farr
Jason A. Moore

 
Air Force Research Laboratory / IFSB
525 Brooks Rd
Rome, New York 13441-4505, U.S.A.
 
 
ABSTRACT
 
The coupling of Java3D and applet technologies has the potential to revolutionize web-based simulation visualization. Applets can enable the dynamic and distributed instantiation and elimination of viewers that until now was not possible. A visualizer based on these technologies is under development at the Air Force Research Laboratory's Information Directorate. Unlike existing visualizers that must be running at the simulation's start time, this tool allows users to come and go as they please - effectively allowing one to peer into the state of a simulation at a place, perspective, and time that is of specific interest to them.
 
Intense 3D graphics have been difficult to program and distribute among heterogeneous environments until the inception of Java3D. Sun Microsystems' Java3D provides users the best acceleration their platform can support while the WWW provides the transmission and communication infrastructure. This paper discusses a government owned, browser-based simulation visualizer capable of displaying simulated entities to any number of distributed sites.
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SCENARIO MANAGEMENT IN WEB-BASED SIMULATION  
 
Andrew F. Seila
 
 
Department of MIS
Terry College of Business
University of Georgia
Athens, GA 30602-6273, U.S.A.
John A. Miller
 
 
Department of Computer Science
University of Georgia
Athens, GA 30602-7404, U.S.A.
Andrew F. Seila
John A. Miller

 
Terry College of Business
University of Georgia
Athens, GA 30602-7404, U.S.A.
 
ABSTRACT
 
Internet communications in general and the World-Wide Web specifically are revolutionizing the computer industry. Today, the Web is full of important documents and clever applets. Java applets and servlets are beginning to appear that provide useful and even mission critical applications. From the perspective of simulation, a future Web will be full of simulation models and large amounts of simulation-generated data. Many of the models will include two or three dimensional animation as well as virtual reality. Others will allow human interaction with simulation models to control or influence their execution no matter where the user is located in the world. Analysis of data from Web-based simulations involves greater degrees of freedom than traditional simulations. The number of simulation models available and the amount of simulation data are likely to be much greater. In order to assure the quality of data, the execution of models under a variety of scenarios should be well managed. Since the user community will also be larger, quality assurance should be delegated to agents responsible for defining scenarios and executing models. A major element of simulation analysis is the analysis of output data, which manages the execution of simulation models, in order to obtain statistical data of acceptable quality. Such data may be used to predict the performance of a single system, or to compare the performance of two or more alternative system designs using a single or multiple performance measures.
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COMPONENT-BASED SIMULATION ON THE WEB?  
 
  Michael Pidd
Noelia Oses
Roger .J. Brooks

 
Department of Management Science
Lancaster University
Lancaster LA1 4YX UK
 
 
ABSTRACT
 
Various forms of distributed simulation are possible over the world-wide web, including simple multiple replications of the same model, client-server architectures for one or more simultaneously running models and the distributed operation of one or more linked models. Like all web-based operations, these simulations are slow due to current bandwidth limitations, but that could change in the next few years. Languages such as Java make this distributed work possible within standard web-browsers such as Internet Explorer and Netscape, though security considerations mean that this is not always straightforward. Component-based simulation stems from the ideas of object-orientation, which enable libraries of simulation based components to be developed for re-use. The development of the world-wide-web means that distributed component, discrete simulation libraries in Java are now feasible. This paper reviews some of these developments and considers requirements for such distributed libraries, drawing on our experience at Lancaster.
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WEB-BASED ANALYSIS AND DISTRIBUTED IP  
 
  Philip A. Wilsey
 
Clifton Labs, Inc.
Cincinnati, Ohio~~45241, U.S.A.
 
 
ABSTRACT
 
The web presents an opportunity for realizing a distributed design framework supporting multi-disciplinary, multi-organizational collaborative design and analysis activities. The potential for deploying online, reusable parts libraries for virtual prototyping and design analysis exists. However, several issues must be solved before vendors will be willing to provide online access to their intellectual property (IP). This paper reviews the main problems facing the web-based design and analysis community before the successful application of web-based virtual prototyping can become a reality. To amplify and solidify our arguments, the application domain of web-based hardware/software co-design is used.
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VRML FOR URBAN VISUALIZATION  
 
  Lee A. Belfore, II
Rajesh Vennam

 
Department of Electrical and Computer Engineering
Virginia Modeling, Analysis and Simulation Center
Old Dominion University
Norfolk, Virginia, 23529
 
 
ABSTRACT
 
A virtual reality modeling language (VRML) based application has been developed as a marketing tool for a commercial park. VRML is a new web based technology for specifying and delivering three-dimensional interactive visualizations over the internet through a web browser. As a part of its definition, VRML includes primitives that specify geometries, sense different conditions in in the visualization, and allow custom definition of methods. Geometries and conditions may be linked so that the geometries can be modified or added interactively. The visualization features simple operation, an extensive menu structure, dynamic creation of objects, and an arbitration scheme.
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A GLOBAL SYNCHRONIZATION NETWORK FOR A NON-DETERMINISTIC SIMULATION ARCHITECTURE  
 
  Marc Bumble
Lee Coraor

 
Computer Science and Engineering
The Pennsylvania State University
University Park, PA 16801, U.S.A.
 
 
ABSTRACT
 
Our previous work presented methods of accelerating non-deterministic discrete event simulation at the processing element level. Here, two algorithms are proposed for synchronizing a network of processing elements according to the next network minimum event timestamp. One method has an expected running time of while the second has an expected running time of. A network architecture is developed and simulation results of the time expected to locate and broadcast the next network minimum timestamp are reported.
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SCALING, HIERARCHICAL MODELING, AND REUSE IN AN OBJECT-ORIENTED MODELING AND SIMULATION SYSTEM  
 
  Thorsten Daum
Robert G. Sargent

 
Simulation Research Group
Department of Electrical Engineering and Computer Science
Syracuse University
Syracuse, New York 13244, U.S.A.
 
 
ABSTRACT
 
Three useful modeling techniques for specifying discrete event simulation models are discussed. Hierarchical model specification provides for model specification at different levels of abstraction. Scaling of model elements provides for the combination of similarly structured and parallel operating model elements into arrays of both fixed and dynamic sizes. Reuse of model elements allows for the repeated use of model elements specifications. The Hierarchical Control Flow Graph Model paradigm is used to demonstrate the techniques discussed.
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SIMULATION IN THE NEXT MILLENNIUM  
 
  Sanjay Jain
 
Gintic Institute of Manufacturing Technology
71 Nanyang Drive
SINGAPORE 638075
 
 
ABSTRACT
 
This paper looks into the future of simulation. The capabilities and features of simulation software of the future are hypothesized focusing on the major aspects of their use. The features addressed include model building, visualization, output analysis and optimization, integration and Internet. The discussion of simulation software in future is closely related to the vision of future applications of simulation. Applications of simulation in near term future are proposed using example of advanced applications that are in conceptual stages at present. Applications of simulation in long term future are also proposed, bordering on science fiction.
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ENTERPRISE SIMULATIONS: THEORETICAL FOUNDATIONS AND A PRACTICAL PERSPECTIVE  
 
  Thomas W. Mastaglio
 
Virginia Modeling Analysis & Simulation Center
7000 College Drive
Suffolk, VA 23435, U.S.A.
 
 
ABSTRACT
 
Simulating business enterprises is the next major application approach to using simulation technology effectively. Although the term enterprise simulation or something similar is being use with ever-increasing frequency the field lacks a clear definition and discussion of the theoretical basis for what is meant by the term. In this paper I offer my concepts and ideas of how we encapsulate this notion and what theoretical foundations can help us come to a common understanding and eventually help articulate a clear and agreed upon definition of the concept of an enterprise simulation.
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APPLICATIONS FOR ENTERPRISE SIMULATION  
 
  Roland R. Mielke
 
Department of Electrical and Computer Engineering
Old Dominion University
Norfolk, Virginia 23529, U.S.A.
 
 
ABSTRACT
 
The purpose of this paper is to describe several recent applications of enterprise simulation. An enterprise simulation is a simulation which is constructed with a top-down view of a business enterprise and which is intended to serve as a decision support tool for decision makers. Examples are taken from the domain areas of transportation, urban operations, supply chain management, entertainment, and manufacturing. The objective is to help clarify the meaning of the term enterprise simulation and to promote its use as an important management tool.
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THE APPLICATION OF SYSTEM DYNAMICS (SD) SIMULATION TO ENTERPRISE MANAGEMENT  
 
  John F. Affeldt
 
Booz·Allen & Hamilton
8283 Greensboro Drive
McLean, VA 22102-3838, U.S.A.
 
 
ABSTRACT
 
This paper presents the background and some of the lessons learned from a project in which System Dynamics (SD) simulation was applied in the enterprise environment. The organization simulated is a large commercial concern, developing and marketing new products as well as existing products in a highly competitive environment. SD simulation was used to examine business practices, validate corporate performance measures, train senior leaders in Systems Thinking, and to produce a forecast of long term profits and loss. The application of SD to enterprise simulation is not new; the scale of this application, and some of the techniques used for design and rollout make the project unique.
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WHAT DOES INDUSTRY NEED FROM SIMULATION VENDORS IN Y2K AND AFTER? A PANEL DISCUSSION  
 
  Jerry Banks
 
AutoSimulations, Inc.
Marietta, GA 30067 USA
 
 
ABSTRACT
 
Panelists respond to the question, "What does industry need from simulation vendors in Y2k and after?" The panelists include software vendors, simulation modelers from industry, simulation consulting, and academia.
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PANEL: STRATEGIC DIRECTIONS IN SIMULATION RESEARCH  
 
Ernest H. Page
 
The MITRE Corporation
1820 Dolley Madison Boulevard
McLean, VA 22102, U.S.A.
David M. Nicol
 
Department of Computer Science
6211 Sudikoff Laboratory
Dartmouth College
Hanover, NH 03755, U.S.A.
Osman Balci
 
Department of Computer Science
Virginia Tech
Blacksburg, VA 24061, U.S.A.
 
 
Richard M. Fujimoto
 
College of Computing
Georgia Tech
Atlanta, GA 30332, U.S.A.
 
 
Paul A. Fishwick
 
Department of Computer & Information Science and Engineering
University of Florida
CSE 301
Gainesville, FL 32611, U.S.A.
 
 
Pierre L'Ecuyer
 
Departement d'Informatique ét de Recherche Operationelle
Université dé Montréal
C.P. 6128, Succ. Centre-Ville
Montréal, Québec, Canada H3C 3J7
   
 
Roger Smith
 
BTG Inc.
3481 Woodley Park Place
Oviedo, FL 32765, U.S.A.
 
 
ABSTRACT
 
We consider the future directions of simulation research.
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